2013 • 400 pages • Mulholland Books
The first identity I ever explicitly owned was gamer.
My brother is significantly older than I am, and I experienced his nineties adolescence secondhand as a small child. The signifiers of cool (for a given value where whatever your older sibling does is awesome) were the SEGA Genesis in the corkboard entertainment center in my brother’s room, the familiar weight and heft of a Nintendo 64 controller, and a discarded Street Fighter II strategy guide that I poured over in the family van. I remember perching on a medicine ball and watching him play Warcraft II, the two of us in perfect, rapt silence; I remember fleeing from the room as he faced off with Ganon for the last time in The Legend of Zelda: The Ocarina of Time. Pop culture starved as I was, video games became my childhood imagination’s major anchor.